NetronX

Product roadmap

Progress measured in working systems.

No impossible dates and no inflated promises. Each phase is a product milestone that can evolve as testing reveals new priorities.

Total phases07
Completed01
Active development03
  1. 01
    PHASE / 01Completed

    Foundation

    Core gameplay, Unity WebGL, equipment, progression, rank system, cases and product websites.

  2. 02
    PHASE / 02Active

    Playable Alpha

    Browser alpha, accounts, matchmaking, server infrastructure, feedback, balancing and bug fixing.

  3. 03
    PHASE / 03In development

    NetronX Launcher

    One account across every NetronX product, shared friends list, integrated chat, game library, store and wallet view. Web first; a desktop build stays optional.

  4. 04
    PHASE / 04In development

    Platform Infrastructure

    Our own account, inventory and economy services replacing third-party backends. An append-only economy ledger, server-authoritative inventory and audited item movement before any item carries value.

  5. 05
    PHASE / 05Planned

    Player Marketplace

    Players list, price and trade the items they own, in NetroCoins, with a public price chart and ownership history for every item. The house takes a flat 10% fee, which is destroyed rather than recirculated.

  6. 06
    PHASE / 06Planned

    NEXX Utility

    Pay with NEXX at checkout for NetroCoins, competition prize pools and a creator program. NEXX is never required and the game economy never converts back into it.

  7. 07
    PHASE / 07Planned

    Expansion

    New maps, equipment, cosmetics, clans, competitive events and a second NetronX title on the same account.

Roadmap policy

Planned and under-review items are not guaranteed commitments. Priorities may change for gameplay balance, player feedback, security, technical requirements and regulatory compliance.

UPDATED / JUL 2026

Follow what is real, active and verifiable.

The transparency hub separates live systems from work in progress and ideas under review.